![]() Battles consist of moving static icons around a grid. The graphics are entirely 2D, and consist of the main map view and static pictures of planets, ship hulls and components. Stars! games begin with race design, choosing one of 10 primary racial traits, a selection of lesser racial traits, habitability, growth, economic, and technology settings. Starting with a small fleet of ships and one or two planets, players develop their empires, meet other races and conquer the galaxy. A sequel, Stars: Supernova Genesis, was abandoned due to lack of publisher interest. While it received generally positive reviews for its depth and multiplayer focus, its complexity and single-player appeal were criticized. Stars! is compatible with most Windows versions and can run on Linux systems through Wine. The game is well-adapted to Play-By-Email and also supports AI opponents, blitz games, and duels. It begins with race design, and features 2D graphics and a grid-based battle system. ![]() The game focuses on players developing their empires, engaging in diplomacy, and conquering the galaxy. A retail version was later produced for, and published by Empire Interactive, with developer Jason Gaston added to the team for quality assurance testing, although the shareware version continued. Stars! is a turn-based strategy, science fiction 4X video game (eXplore, eXpand, eXploit, eXterminate), originally developed by Jeff Johnson and Jeff McBride with help from Jeffrey Krauss ("the Jeffs") for personal use, initially released as shareware for Microsoft Windows in 1995. ![]()
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